Combat, death & respawn
Combat timer
A valid PvP hit tags both players for 30 seconds. Every further hit restarts the timer; the actionbar shows the remaining time.
While your timer runs, teleports (e.g. /home and /spawn) and new claims are blocked.
Death immediately ends your timer. After respawning, it no longer blocks commands.
The surviving opponent keeps their timer until it expires or they die. Your death does not end every participant timer.
If you log out in combat, you die. Items drop on the ground; the last opponent counts as the winner.
After combat ends, commands work again if their other requirements are met.